
- #Stonehearth multiplayer turn based full
- #Stonehearth multiplayer turn based plus
There was so many poyos and sheep that hearthlings were there hauling their eggs and wool non-stop, in a never ending cycle. One major change I made was reducing the farm animals area to the minimal size.
#Stonehearth multiplayer turn based plus
All low level food (only kept the cook crafts)Ī total of more than 1500 items removed! Plus a lot of other items that were not counted.
#Stonehearth multiplayer turn based full
95 copper ingot! (plus other metal ingots) (each copper at 10 gold, merchant had 700, so the full merchant only got 70 ingot). All furniture and decoration (except fine and rare versions). All the potions (not needed, although can be placed as decoration if wanted). Now starting the items that are not so cheap. Those were the cheapest items, and required 4 merchants to sell everything… (Cause they didn’t have enough gold to buy it all at once) 56 cobblestone fence (probably from someone training a mason?). Super easy to get wood, actually they were just harvesting even more trees while I was selling the items…) (Could be compressed into piles, but nah. Let’s start with the cheapest items, so we can sell more in a single batch. Right at the start, going to a market stall, calling a trader and selling everything. Most items can easily be crafted again too… We don’t need to have them in stock. Wood is super easy to get, as it is food and plants. Wood, plants, food, trash items that you crafted just to level up… All these things could be sold. The only things I recommend not selling are stuff that is hard to get, like the fine items or resources like clay and stone (cause those require a lot of mining that ruins the map, it is better compressing to use less stockpile space). Guys, if something is not going to be used, sell it. Remove then later after the work is done if you don’t need those there anymore. So add at least a few temporary chairs (and beds) to your camp for them to work better. You are working at the north area? Disable all farms and stockpiles at the south, simple! (fallow farms and none filter stockpiles)Īlso, just adding food to different areas will not help if after they grab the food they have to walk to the other side of the map just to sit on a chair. The way to go is to disable everything not in use.